Mechanica – Press
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Mechanica – Press


Factsheet

Designers:

Mary Flanagan and Max Seidman

Release Date:

Q4, 2019

Website:

mechanicagame.com



Mechanica box mockup


Description

Dear Human,

We’re looking for humans to supervise our TIDYBOT manufacturing facilities and create the most productive factory possible. Make the best bots and ship them out to the human domiciles. We know how much you like your currency, so you can keep all the profits!

Don’t stop until there’s a TIDYBOT surveilling serving every human household.
The future is organized. The future is clean. The future is Mechanica!

Armand-0
Human Resource Manager
Mechanica

Mechanica is an engine building game where you must buy factory improvements and fit them together like puzzle pieces to manufacture the best TIDYBOTS. Ship out as many TIDYBOTS as possible to prepare for (the definitely harmless) OPERATION CLEANUP. Each turn players create basic TIDYBOTS and move them down their assembly lines—through the improvements they’ve snapped into their factories.

How you lay out your factory matters: do you want to get Upgraders to convert your BOTS into the Deluxe model and then use Duplicators to copy them? Do you want to use Downgraders to churn out as many of the Basic model as possible and then use Gift Wrappers to make each one more valuable?

You’ll have to compete with your opponents to buy factory improvements, and after every turn the shop wheel rotates making the improvements cheaper and sometimes “recycling” them, dropping them into the box!

 

Features

  • Dynamic factories are fun to build and run
  • 12 types of jigsaw piece-shaped tiles that snap together!
  • Rotating market wheel
  • Instant setup: just open the box and play! The game stays in the insert
  • Up to 4 players, 1 hour to play
  • Exciting 1-player mode
  • Beautiful illustrations and adorable robots by Ann-Sophie De Steur

 

Instructions

Read the draft instructions webpage.
 

Videos

The Dice Tower – How to Mechanica in 4 Minutes by The Rules Girl

Board Game Geek – GAMA Trade Show – Day 2

The Dice Tower – Crowdsurfing with Tom Vasel, Zee Garcia, and Sam Healey

Images


Logo & Icon

 

Awards & Recognition

  • “Crowdsourcing – Pick of the Week” (2/20/2019) – The Dice Tower

Selected Articles

Bigas, Jan. Interview With Mechanica’s Designers. Way Too Many Games. 25 March 2019.
Langsworthy, Billy. Resonym’s Mary Flanagan on the origins of her new engine-building game, Mechanica. Mojo Nation. 28 February 2019.
Revia, Kimberly. Mary Flanagan & Max Seidman from Resonym. Granite State Summit. 25 February 2019.
Lees, Matt and Quinton. GAMES NEWS! 18/02/19 Shut Up & Sit Down. 18 February 2019.
Leeman, Nicolas. Mechanica Kickstarter Preview Everything Board Games. 11 February 2019.
Laeuchli, Naomi. Casual Games on Kickstarter: Puzzles, Psychics, and Parks. Casual Game Revolution. 11 February 2019.
Liu, Jonathan. Kickstarter Tabletop Alert: Welcome Your Tidy Robot Overlords in ‘Mechanica’ Geek Dad. 7 February 2019.
Kalajian, Rob. Mechania Preview. A Pawn’s Perspective. 5 February 2019.

About Resonym

We make exceptional games that players love.

Resonym is a playful woman-led media company in New Hampshire bringing new voices to tabletop gaming and beyond. Our games are a gateway to nifty new types of play. From award-winning party games like Buffalo: The Name Dropping Game and Awkward Moment, to our strategy games Monarch and VISITOR in Blackwood Grove, we make family friendly fun games that inspire the imagination.

OUR GAMES RESONATE

Resonym develops board games, card games, sports, urban games, and digital games, plus printed matter and ephemera. Many of the games we publish have been researched at Tiltfactor, the interdisciplinary innovation studio dedicated to designing & studying games that help us learn, founded by prolific game designer Dr. Mary Flanagan.

More Information

More information on Resonym, our logo & relevant media are available here.

Team

Game Design: Mary Flanagan and Max Seidman
Additional Game Design: Emma Hobday
Illustration: Ann-Sophie De Steur
Graphic Design: Cisco Garrido
Concept Art & Graphic Design: Spring Yu
Production: Danielle Taylor, Sukie Punjasthitkul
Social Media & Kickstarter Planning: Rachel Billings
Balance and Development: Patrick Redondo
Videography: Sukie Punjasthitkul, Rachel Billings
Special Thanks: Elinor Dooley, Lindsay Kusnarowis

Contact

Inquiries

contact@resonym.com

Twitter

twitter.com/resonym

Facebook

facebook.com/resonym

Instagram

instagram.com/theresonym