News

Using Surrealist Dinner Party as an example, Max explains how to Datamerge icons, special formatting, and accents....

Rachel recently got to guest on our friend Go Jess's Twitch channel to demo our upcoming game, Surrealist Dinner Party, to Jess and her friends! The group plays the game two different times-- the first with the most basic rules, and the second with the...

We were thrilled to be selected as a featured publisher for this year's Shut Up and Sit Down convention, AwSHUX. As a featured publisher, Mary and Rachel got the opportunity to demo our board game Mechanica to Matt Lees on the Shut up and Sit...

Max teaches how to use InDesign's Datamerge tool—one of the most powerful game publishing tools you'll ever learn!...

"Some researchers, scientists and humanitarians on the front lines of natural disasters even say their life-saving work could be made much easier — by our play." A recent article for the Weather Channel written by Matt Hongoltz-Hetling and titled "Plaything Through Pandemics" discusses the ways in...

Mechanica's designers, Mary Flanagan and Max Seidman, played the game's Tabletop Simulator version on our stream last week. We had a lot of fun sharing Mechanica with our Twitch audience! You can watch the full playthrough here. And catch our future streams by following us on...

Writing good rulebooks is one of the most challenging aspects of making a board game. Max gives some general structure tips, then addresses some of the common big picture challenges you'll encounter when writing rulebooks, and finally provides some solutions!...

We are honored that our Community Manager, Rachel, was invited to guest on a PAX online panel this year! She was invited by the fellow community and brand manager, Lysa Penrose, to speak on her panel "The ABCs of Community Building." The other panelists were...

Max and Rachel had a great time hanging out with the community and discussing their favorite board games this past Thursday! On stream, they listed their top five serious strategy games, their top five party/casual games, and then revealed their favorite game across all categories!...

Now that our Surrealist Dinner Party Kickstarter is over, Fritz Wallace or Gametrodon interviewed Max about the process of making the game and working with Kickstarter in general. Are sales through Kickstarter more profitable for a publisher than retail sales? How easy is it to...