Show your hosting prowess and treat your favorite Surrealist artists and writers to an excellent dinner party! But this might be trickier than you’d imagine. Keep your guests happy by serving the food they desire, managing drama between them, and sending them home at the right time.
On your turn, bring new guests to the party, serve food and drink, or have guests socialize with their neighbors at the table. Each artist also has a unique habit, so pay careful attention to who is sitting next to whom! Of course you want to make all the guests you’ve invited happy, but if you can arrange for your opponents’ guests to start a little drama, that’s okay too!
It is living and ceasing to live that are imaginary solutions. Existence is elsewhere… – André Breton.
“This game is a terrific update to surrealist practice and a wonderful introduction to some of the movement’s key players.” – Katharine Conley, author of Surrealist Ghostliness, Automatic Woman
“We can exult in this card and life game together, inviting on board all who choose to play with us!” – Mary Ann Caws, author of Surrealism, Surrealist Painters and Poets
Artists and writers featured in the game include:
You can read each guest’s biographies here.
We make exceptional games that players love.
Resonym is a playful woman-led media company in New Hampshire bringing new voices to tabletop gaming and beyond. Our games are a gateway to nifty new types of play. From award-winning party games like Buffalo: The Name Dropping Game and Awkward Moment, to our strategy games Monarch and VISITOR in Blackwood Grove, we make family friendly fun games that inspire the imagination.
OUR GAMES RESONATE
Resonym develops board games, card games, sports, urban games, and digital games, plus printed matter and ephemera. Many of the games we publish have been researched at Tiltfactor, the interdisciplinary innovation studio dedicated to designing & studying games that help us learn, founded by prolific game designer Dr. Mary Flanagan.
More information on Resonym, our logo & relevant media are available here.
Game Design: Mary Flanagan and Max Seidman
Additional Game Design: Emma Hobday
Illustration: Virginia Mori
Graphic Design: Spring Yu
Writing: Mary Flanagan, Danielle Taylor
Logistics & Production: Danielle Taylor, Sukie Punjasthitkul, Max Seidman
Community Management: Rachel Billings
QA and Balancing: Patrick Redondo
Videography: Spring Yu, Sukie Punjasthitkul, Rachel Billings
Special Thanks: All of our playtesters!